mute bartender at the Hogs Head Tavern

Seeming: Wizened Kith: Brewer Court: Autumn
Virtue: Fortitude Vice: Gluttony Entitlements: None
Intelligence •• Strength ••• Presence •••
Wits ••• Dexterity •••• Manipulation ••
Resolve ••• Stamina •• Composure •••
Skills Merits / Flaws Core Stats
Crafts •• Harvest (emotion) •• Wyrd ••
Politics Mantle (Autumn) •• Glamour / Per Turn: 11 / 2
Science (brewing) • Brawling Dodge Health: 7
Athletics ••• Iron Stomach •• Willpower: 6
Brawl (dirty tricks) ••• Resources (bar owner) •• Clarity: 7
Drive Token (everfull keg) ••• Initiative: 6
Firearms Holistic Awareness ••• Defense: 3
Stealth Hedge Beast Companion (Cheese) ••• Size: 5
Weaponry (mallet) ••• Court Goodwill: Summer ••• Speed: 11
Empathy Mute (flaw) •••
Intimidation ••• Contracts
Persuasion (stare-downs) • Fleeting Autumn •••
Subterfuge (spotting lies) ••• Dream •••

Seeming Blessing: spend point of Glamour to gain 9-again on all dice pools involving Dex for remainder of scene; spend point of Glamour to add character’s Wyrd dots to Dodge total for rest of scene.

Seeming Curse: no 10-again on pools involving Presence; -2 untrained dice penalty when trying to use Social Skill in which character has no dots.

Kith Ability: Once per scene, changeling can ferment one pint of any drink with Glamour; upon touching container holding drink, player rolls Wits + Crafts – if successful, spend one point of Glamour to invest drink with Potency rating equal to player’s Wyrd. Effects last for the rest of the scene.

Gear & Equipment: Typically found carrying around a handful of matchbooks for the Hog’s Head Tavern, as well as a rubber mallet and his omnipresent keg.

Type Damage Size Special Dicepool
Brawling 0 (B) - - 6(7)
Iron Mallet 3 (B) - - 10

Everfull Keg Special Attacks:

Type Damage Range Shots Special Dicepool
Water 3 (B) 20/40/80 (special) - 8
Napalm 3 (L) 20/40/80 (special) burning 8

Shots: 10 rounds per point of Glamour expended. Non-dangerous substances (water, beer, etc.) can be created by either expending Glamour or making a Wyrd roll; acid and napalm require Glamour expenditure.

Hedge Beast Companion: See Cheese’s entry


Fleeting Autumn 3
Dream 3

Motley Pledge (Hog’s Head)


Though his Durance seems to have shrunk Mack in height and presence, he remains a burly guy. He’s not the most attractive man, what with the sewn-shut mouth, balding head, and hunched-over posture, but he’s got a face you can trust. Mack has a small keg-barrel (somewhat smaller than a quarter-keg) strapped to his bag, which is a token from Arcadia that allows him to transform the liquid in the keg to a liquid of Mack’s choosing that Mack can spray at his foes like a fire hose. (see Everfull Keg special attacks above)

James Richards was a bar owner before he was changed. A widower with a grown up son, James worked constantly to avoid his empty home. When taken to Arcadia, James’s Keeper, Sam Adams, forced him to be a brewer. James forcibly objected and as punishment Adams had Mack’s mouth sewn shut with Arcadian thread. Since his escape from Arcadia, James has re-established himself as a bar owner known for his unique cocktails and strange home-brews. His bar has been around for 7 years in a remote section of Waldorf and his patrons, unable to get an answer, have dubbed him Mack.


Fair Damsels and Foul Treachery pezlady84